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Anno domini 1257 troop tree
Anno domini 1257 troop tree







anno domini 1257 troop tree

  • Always choose side when joining battles.
  • NPC lords will train their parties daily with trainer skill just like player does.
  • anno domini 1257 troop tree

  • Player can kill prisoners, excluding lords.
  • New party spawns: rogue mercenary companies, fugitive serfs and rebels (beefed up peasant rebels).
  • Factions will spawn scouts, patrols, foragers, war parties, mercenary companies.
  • Increased bolt quiver capacity to 40-45.
  • Fully translated party and troop names.
  • Change your kingdom culture and thus your troops, reinforcements and fief scene guards (you couldn't before, just the religion).
  • Cavalry that loses their horses becomes infantry.
  • Player can inspect troop and prisoner equipment.
  • KAOS Political KIT (Start as King, Prince or Vassal).
  • So i decided to release a new version with the current update containing all of 1257AD in one package. I received permission from DrThomas (one of the leading devs of 1257AD) to redistribute the whole 1257AD project. This is the successor of my Reloaded submod. I'm apologize for the crappy graphics in the screenshots.









    Anno domini 1257 troop tree